Level 2 · Win material on purpose · 800–1100 · 11 min
Deflection and decoy
Drag a defender away from its job, or lure a piece onto a bad square.
The rule to take into your games
Find the enemy piece with a job, then give it a reason to leave; or find the square you want their piece on, then force it there.
Part of Goat Pass: 4 steps on the board, 3 guided examples, then puzzles at your level, and the ones you miss come back until they stick. The first 3 lessons are free.
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