Level 1 · Stop giving things away · 400–800 · 10 min · free

Is it really safe? Counting attackers and defenders

Count who attacks and who defends a square before you take or leave a piece there.

The rule to take into your games

Before you take, count attackers and defenders. Cheapest piece goes first.

The lesson

  1. The e5 pawn has two attackers, the d4 pawn and the f3 knight, and one defender. Black adds a second, and e5 holds.
  2. Two attackers, one defender: the d4 bishop falls. Take with the cheapest piece first, because Qxd4 would lose the queen to Nxd4.
  3. Count exits too: after b3 the a2 bishop has no safe square, so it is trapped. Black can only give it up for a pawn.

Try it: 3 examples

In the lesson you play these on the board. Think first, then open the answer.

  1. Count on d4. Should you take?
    Show the answer

    Three attackers beat two defenders. Take with a knight, and if Black keeps trading on d4 you finish with the queen a piece up.

  2. Black's bishop just took on e4. Your move?
    Show the answer

    Knight first: if Black takes back with the f6 knight, your queen takes again. You come out a whole piece ahead.

  3. Queen attacked. Which knight do you take?
    Show the answer

    Qxe5 loses the queen to Bxe5, since the g7 bishop guards from far away. Nothing guards b4, so Qxb4 wins a knight.

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